Second, adding 'any' master level restricts the options to choose all other master level elemental spcializations. In this case you can still choose, for example,, ,. So for example you can have, , at the same time but cannot choose. I think this can be utilized for specializations and have two ideas for this.įirst, when adding a master level of an elemental, it restricts the option to choose the master level speciatlization of the opposite elemental. ![]() (for example with fire mastery, you get -5 mana income from water nodes) The game already has a concept of opposite elemental by introducing mana income panelties when choosing and opposite elemental mastery. Unlocking an elemental tree locks the opposite elemental tree. I would like to add more ideas I had in mind.ġ. ![]() I like the idea about 4 specialization and also vote for it to happen.
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